18455507. AUGMENTED REALITY METHOD AND RELATED DEVICE simplified abstract (HUAWEI TECHNOLOGIES CO., LTD.)

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AUGMENTED REALITY METHOD AND RELATED DEVICE

Organization Name

HUAWEI TECHNOLOGIES CO., LTD.

Inventor(s)

Zhihao Li of Shenzhen (CN)

Bin Shao of Shenzhen (CN)

Xiaofei Wu of Shenzhen (CN)

Zhensong Zhang of Shenzhen (CN)

AUGMENTED REALITY METHOD AND RELATED DEVICE - A simplified explanation of the abstract

This abstract first appeared for US patent application 18455507 titled 'AUGMENTED REALITY METHOD AND RELATED DEVICE

Simplified Explanation

The application described in this patent provides a method for using augmented reality to associate the orientation of a virtual object with the orientation of a real object. Here are the key points:

  • The method involves capturing a target image using a camera and obtaining the location information of two objects in a three-dimensional coordinate system.
  • The pose variation of the first object relative to the second object is determined based on the location information.
  • The location information of a third object is transformed based on the pose variation to obtain its new location in the three-dimensional coordinate system.
  • The third object is then rendered in the target image using the new location information, resulting in a new target image.

Potential applications of this technology:

  • Augmented reality gaming: This method can be used to seamlessly integrate virtual objects into the real world, enhancing the gaming experience.
  • Interior design: Users can visualize how virtual furniture or decorations would look in their real space before making any physical changes.
  • Training and education: This method can be used to create interactive and immersive training simulations or educational content.

Problems solved by this technology:

  • Accurate alignment of virtual and real objects: By dynamically associating the orientation of virtual objects with real objects, this method ensures a more realistic and seamless integration of the two.
  • Simplified object placement: The method simplifies the process of placing virtual objects in the real world by automatically adjusting their position based on the pose variation.

Benefits of this technology:

  • Enhanced user experience: By seamlessly blending virtual and real objects, this method provides a more immersive and engaging experience for users.
  • Improved accuracy: The method ensures accurate alignment of virtual objects with real objects, resulting in a more realistic and visually appealing augmented reality.
  • Simplified workflow: Users can easily place and interact with virtual objects in the real world without the need for complex manual adjustments.


Original Abstract Submitted

This application provides an augmented reality method, to dynamically associate an orientation of a virtual object with an orientation of a real object. The method in this application includes: obtaining a target image shot by a camera and first location information of a first object in the target image; obtaining second location information of a second object in a three-dimensional coordinate system and third location information of a third object in the three-dimensional coordinate system; obtaining a pose variation of the first object relative to the second object based on the first location information and the second location information; transforming the third location information based on the pose variation, to obtain fourth location information of the third object in the three-dimensional coordinate system; and rendering the third object in the target image based on the fourth location information, to obtain a new target image.