18379845. Methods, Systems, and Media For Presenting Interactive Elements Within Video Content simplified abstract (GOOGLE LLC)

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Methods, Systems, and Media For Presenting Interactive Elements Within Video Content

Organization Name

GOOGLE LLC

Inventor(s)

Justin Lewis of Marina Del Rey CA (US)

Ruxandra Georgiana Davies of Santa Monica CA (US)

Methods, Systems, and Media For Presenting Interactive Elements Within Video Content - A simplified explanation of the abstract

This abstract first appeared for US patent application 18379845 titled 'Methods, Systems, and Media For Presenting Interactive Elements Within Video Content

Simplified Explanation

The patent application describes a method for presenting immersive video content on a user device with interactive elements. Here is a simplified explanation of the abstract:

  • The method starts by presenting an initial view of immersive video content on a user device, which includes an interactive element and has a specific field of view.
  • Initially, the interactive element is positioned outside the field of view.
  • When the user makes an input indicating a change in the view, the viewpoint of the video content is adjusted to a new view with a different field of view.
  • The method determines if the new position of the interactive element is within the new field of view.
  • If it is within the field of view, the method identifies the content creator associated with the interactive element and assigns attribution information to them.

Potential applications of this technology:

  • Virtual reality (VR) and augmented reality (AR) experiences with interactive elements.
  • Immersive video games or simulations with interactive features.
  • Interactive educational or training content in a virtual environment.

Problems solved by this technology:

  • Enhances user engagement and interaction with immersive video content.
  • Allows content creators to be properly attributed for their interactive elements.
  • Provides a more dynamic and customizable viewing experience for users.

Benefits of this technology:

  • Improved user experience by allowing users to interact with video content.
  • Provides a more immersive and engaging experience in virtual environments.
  • Enables content creators to receive proper recognition and attribution for their contributions.


Original Abstract Submitted

A method includes causing, at a first time point, an initial view of immersive video content to be presented on a user device, the initial view including an interactive element and having a first horizontal field of view at a first angular direction. The interactive element is initially at a first angular position outside the first horizontal field of view. An input made via the user device is received at a second time point, the input indicating the initial view is to be changed towards the first angular position. A viewpoint of the immersive video content is caused to change to a first view having a second horizontal field of view at a second angular direction. The method includes determining that the first angular position is within the second horizontal field of view, identifying a content creator associated with the interactive element, and assigning attribution information to the content creator.