18350645. ELECTRONIC GAMING SYSTEMS AND METHODS FOR PROVIDING INTERVAL TRIGGERS AND TIERED AWARDS simplified abstract (Aristocrat Technologies, Inc.)

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ELECTRONIC GAMING SYSTEMS AND METHODS FOR PROVIDING INTERVAL TRIGGERS AND TIERED AWARDS

Organization Name

Aristocrat Technologies, Inc.

Inventor(s)

Alex Gansert of Reno NV (US)

Christmas Uberuaga of Reno NV (US)

ELECTRONIC GAMING SYSTEMS AND METHODS FOR PROVIDING INTERVAL TRIGGERS AND TIERED AWARDS - A simplified explanation of the abstract

This abstract first appeared for US patent application 18350645 titled 'ELECTRONIC GAMING SYSTEMS AND METHODS FOR PROVIDING INTERVAL TRIGGERS AND TIERED AWARDS

Simplified Explanation

The abstract describes an electronic gaming device that displays a base game with symbols on reels, a feature game outcome on a wheel, and initiates a bonus game with different intervals corresponding to lookup tables.

  • The gaming device includes a display device, memory device, and game controller with a processor.
  • The processor displays a base game with symbols on reels and a feature game outcome on a wheel.
  • It initiates a bonus game with different intervals corresponding to lookup tables.
  • The processor evaluates lookup tables to determine the outcome of the bonus game.

Potential Applications

The technology described in this patent application could be applied in the development of electronic slot machines, online casino games, and other types of electronic gaming devices.

Problems Solved

This technology solves the problem of providing players with engaging and interactive gaming experiences by incorporating base games, feature games, and bonus games with different outcomes and rewards.

Benefits

The benefits of this technology include increased player engagement, enhanced gaming experiences, and the potential for players to win various prizes and rewards through the different game features.

Potential Commercial Applications

The potential commercial applications of this technology include the development and production of electronic gaming devices for casinos, online gaming platforms, and other entertainment venues.

Possible Prior Art

One possible prior art for this technology could be the development of electronic slot machines with bonus game features that offer different outcomes and rewards based on player actions or random chance.

Unanswered Questions

How does the processor determine the outcome of the bonus game based on the lookup tables?

The abstract does not provide specific details on how the processor evaluates the lookup tables to determine the outcome of the bonus game.

Are there any specific examples of the types of prizes or rewards that can be won in the bonus game?

The abstract mentions a prize symbol with a first award associated with the first tier of lookup tables, but does not provide specific examples of the prizes or rewards available in the bonus game.


Original Abstract Submitted

An electronic gaming device that includes a display device, a memory device, and a game controller including a processor is described. The processor is configured to cause a base game comprising a plurality of symbols included on a plurality of reels to be displayed. The processor is also configured to cause a feature game outcome on a wheel to be displayed. The processor is also configured to cause a bonus game to be initiated and to apply a first interval of a plurality of intervals to a bonus game outcome, wherein each interval of the plurality of intervals corresponds to a tier of lookup tables. The processor is further configured to evaluate a first tier of lookup tables corresponding to the first interval and cause a feature game outcome comprising a prize symbol including a first award associated with the first tier of lookup tables to be displayed.