18347278. ADAPTIVE RESOLUTION OF POINT CLOUD AND VIEWPOINT PREDICTION FOR VIDEO STREAMING IN COMPUTING ENVIRONMENTS simplified abstract (Intel Corporation)

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ADAPTIVE RESOLUTION OF POINT CLOUD AND VIEWPOINT PREDICTION FOR VIDEO STREAMING IN COMPUTING ENVIRONMENTS

Organization Name

Intel Corporation

Inventor(s)

MAYURESH Varerkar of Folsom CA (US)

STANLEY Baran of Chandler AZ (US)

MICHAEL Apodaca of Folsom CA (US)

PRASOONKUMAR Surti of Folsom CA (US)

ATSUO Kuwahara of Portland OR (US)

NARAYAN Biswal of Folsom CA (US)

JILL Boyce of Portland OR (US)

YI-JEN Chiu of SAN JOSE CA (US)

GOKCEN Cilingir of SAN JOSE CA (US)

BARNAN Das of Newark CA (US)

ATUL Divekar of Folsom CA (US)

SRIKANTH Potluri of Folsom CA (US)

NILESH Shah of Folsom CA (US)

ARCHIE Sharma of Folsom CA (US)

ADAPTIVE RESOLUTION OF POINT CLOUD AND VIEWPOINT PREDICTION FOR VIDEO STREAMING IN COMPUTING ENVIRONMENTS - A simplified explanation of the abstract

This abstract first appeared for US patent application 18347278 titled 'ADAPTIVE RESOLUTION OF POINT CLOUD AND VIEWPOINT PREDICTION FOR VIDEO STREAMING IN COMPUTING ENVIRONMENTS

Simplified Explanation

The patent application describes a mechanism for enhancing the viewing experience of immersive media in computing environments. It involves analyzing the user's viewing positions and determining the relevance of different parts of the media content based on these positions. The relevant portions are then predicted and transmitted for rendering and display.

  • The mechanism analyzes the user's viewing positions with respect to a display.
  • It determines the relevance of different parts of the media content based on the viewing positions.
  • The media content includes immersive videos captured by cameras.
  • The mechanism predicts and transmits the relevant portions of the media content for rendering and display.

Potential Applications

  • Virtual reality (VR) and augmented reality (AR) applications.
  • Gaming and interactive entertainment.
  • Training and simulation environments.
  • Remote collaboration and communication platforms.

Problems Solved

  • Enhances the viewing experience of immersive media by adapting the resolution and viewpoint based on the user's viewing positions.
  • Improves the efficiency of rendering and displaying media content by transmitting only the relevant portions.

Benefits

  • Provides a more immersive and personalized viewing experience for users.
  • Reduces bandwidth and processing requirements by transmitting and rendering only the relevant portions of the media content.
  • Enables more efficient utilization of computing resources in immersive media applications.


Original Abstract Submitted

A mechanism is described for facilitating adaptive resolution and viewpoint-prediction for immersive media in computing environments. An apparatus of embodiments, as described herein, includes one or more processors to receive viewing positions associated with a user with respect to a display, and analyze relevance of media contents based on the viewing positions, where the media content includes immersive videos of scenes captured by one or more cameras. The one or more processors are further to predict portions of the media contents as relevant portions based on the viewing positions and transmit the relevant portions to be rendered and displayed.