18313706. ELECTRONIC DEVICE AND METHOD FOR ADJUSTING VOLUME USING ACOUSTIC SIGNAL OUTPUT FROM EXTERNAL OBJECT simplified abstract (SAMSUNG ELECTRONICS CO., LTD.)

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ELECTRONIC DEVICE AND METHOD FOR ADJUSTING VOLUME USING ACOUSTIC SIGNAL OUTPUT FROM EXTERNAL OBJECT

Organization Name

SAMSUNG ELECTRONICS CO., LTD.

Inventor(s)

Junwhon Uhm of Suwon-si (KR)

Seungnyun Kim of Suwon-si (KR)

Minjung Park of Suwon-si (KR)

Jongmin Yoon of Suwon-si (KR)

Jinchoul Lee of Suwon-si (KR)

Nammin Jo of Suwon-si (KR)

ELECTRONIC DEVICE AND METHOD FOR ADJUSTING VOLUME USING ACOUSTIC SIGNAL OUTPUT FROM EXTERNAL OBJECT - A simplified explanation of the abstract

This abstract first appeared for US patent application 18313706 titled 'ELECTRONIC DEVICE AND METHOD FOR ADJUSTING VOLUME USING ACOUSTIC SIGNAL OUTPUT FROM EXTERNAL OBJECT

Simplified Explanation

According to the abstract, this patent application describes a wearable device with a processor that controls a display to show a visual object associated with an external object visible through the display. The processor can identify if an acoustic signal is being emitted by the external object while displaying the visual object, using a microphone and an image obtained by a camera. If the acoustic signal is detected from the external object, the processor adjusts the volume of the visual object based on the position relationship between the external object and the visual object. The processor then outputs an audio signal corresponding to the visual object through a speaker, based on the adjusted volume.

  • The wearable device has a processor that controls a display to show a visual object associated with an external object.
  • The processor can identify if an acoustic signal is emitted by the external object, using a microphone and an image obtained by a camera.
  • If the acoustic signal is detected, the processor adjusts the volume of the visual object based on the position relationship between the external object and the visual object.
  • The processor outputs an audio signal corresponding to the visual object through a speaker, based on the adjusted volume.

Potential applications of this technology:

  • Augmented reality devices: The wearable device can enhance the user's experience by associating visual objects with external objects and providing corresponding audio signals.
  • Gaming: The technology can be used to create immersive gaming experiences where visual objects in the game are associated with real-world objects and produce audio signals accordingly.
  • Navigation systems: The wearable device can display visual objects related to navigation instructions and provide audio signals based on the position of external objects, helping users navigate their surroundings more effectively.

Problems solved by this technology:

  • Lack of synchronization between visual and audio cues: By associating visual objects with external objects and adjusting the volume based on their position relationship, this technology ensures a synchronized and immersive experience for the user.
  • Difficulty in perceiving visual objects in relation to external objects: The technology helps users understand the spatial relationship between visual objects and external objects by providing audio signals corresponding to their position.

Benefits of this technology:

  • Enhanced user experience: By combining visual and audio cues, the wearable device provides a more immersive and engaging experience for the user.
  • Improved situational awareness: The technology helps users better understand their surroundings by associating visual objects with external objects and providing audio signals based on their position.
  • Customizable audio experience: Users can adjust the volume of the visual objects based on their preference and the position relationship with external objects, allowing for a personalized audio experience.


Original Abstract Submitted

According to an embodiment, a processor of a wearable device is configured to control a display to display a visual object in association with an external object viewable through a display. The processor is configured to identify whether an acoustic signal is output from an external object, in response to receiving the acoustic signal having a first volume while displaying the visual object, through a microphone of the wearable device, based at least on an image obtained by a camera. Based on identifying that the acoustic signal is output from the external object, the processor is configured to obtain a second volume corresponding to the visual object, by adjusting the first volume based on a position relationship between the external object and the visual object. The processor is configured to output an audio signal corresponding to the visual object through a speaker of the wearable device based on the obtained second volume.