18276030. A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY simplified abstract (Telefonaktiebolaget LM Ericsson (publ))
Contents
- 1 A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY
Organization Name
Telefonaktiebolaget LM Ericsson (publ)
Inventor(s)
Andreas Kristensson of SÖDRA SANDBY (SE)
Alexander Hunt of TYGELSJÖ (SE)
A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY - A simplified explanation of the abstract
This abstract first appeared for US patent application 18276030 titled 'A COMPUTER A SOFTWARE MODULE ARRANGEMENT, A CIRCUITRY ARRANGEMENT, A USER EQUIPMENT AND A METHOD FOR AN IMPROVED USER INTERFACE CONTROLLING MULTIPLE APPLICATIONS SIMULTANEOUSLY
Simplified Explanation
The user equipment described in the abstract is a touchless input device that uses a side sensor to detect objects and interpret user input based on the number of objects detected. The controller then determines the appropriate action for the application associated with the number of objects.
- Side sensor receives touchless user input
- Controller detects group of objects in touchless input area
- Controller determines number of objects in group
- Controller determines application associated with number of objects
- Controller receives input based on detected group of objects
- Controller determines action associated with input for application
Potential Applications
This technology could be applied in various fields such as:
- Virtual reality gaming
- Smart home automation
- Interactive displays in public spaces
Problems Solved
This technology solves the following problems:
- Providing touchless input for user convenience
- Enhancing user interaction with devices
- Improving accessibility for individuals with mobility limitations
Benefits
The benefits of this technology include:
- Increased user engagement
- Enhanced user experience
- Improved accessibility for a wider range of users
Potential Commercial Applications
The potential commercial applications of this technology include:
- Consumer electronics
- Entertainment industry
- Healthcare devices
Possible Prior Art
One possible prior art for this technology could be touchless gesture recognition systems used in gaming consoles or smart home devices.
What are the specific applications of this technology in the healthcare industry?
This technology could be used in healthcare settings for touchless control of medical equipment, patient monitoring systems, and interactive patient information displays.
How does this technology compare to traditional touch-based input devices in terms of accuracy and user experience?
This technology offers a hands-free and more intuitive user experience compared to traditional touch-based input devices. It also eliminates the need for physical contact, making it more hygienic, especially in public spaces.
Original Abstract Submitted
A user equipment comprising at least one side sensor and a controller, wherein the side sensor configured to receive touchless user input, thereby providing a touchless input area, and wherein the controller is configured to: detect a group of objects in the touchless input area; determine a number of objects in the group of objects; determine an application associated with the number of objects; receive input based on the detected group of objects; and determine an action associated with the input for the application associated with the number of objects.