18233091. LENS BASED ON HUMAN VISUAL SYSTEM, VIDEO SEE-THROUGH APPARATUS EMPLOYING THE LENS, AND METHOD OF DESIGNING THE LENS simplified abstract (SAMSUNG ELECTRONICS CO., LTD.)

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LENS BASED ON HUMAN VISUAL SYSTEM, VIDEO SEE-THROUGH APPARATUS EMPLOYING THE LENS, AND METHOD OF DESIGNING THE LENS

Organization Name

SAMSUNG ELECTRONICS CO., LTD.

Inventor(s)

Youngmo Jeong of Suwon-si (KR)

Jongchul Choi of Suwon-si (KR)

LENS BASED ON HUMAN VISUAL SYSTEM, VIDEO SEE-THROUGH APPARATUS EMPLOYING THE LENS, AND METHOD OF DESIGNING THE LENS - A simplified explanation of the abstract

This abstract first appeared for US patent application 18233091 titled 'LENS BASED ON HUMAN VISUAL SYSTEM, VIDEO SEE-THROUGH APPARATUS EMPLOYING THE LENS, AND METHOD OF DESIGNING THE LENS

Simplified Explanation

The patent application describes a lens that is designed to interact with a user's pupil and a display surface. The lens includes an aperture stop that is positioned in front of the user's pupil and defines multiple sub-stop areas corresponding to different gaze directions. The orientation of these sub-stop areas is based on the human visual system.

  • The lens is configured to interface with a user's pupil and a display surface.
  • It includes an aperture stop that faces the user's pupil.
  • The aperture stop defines multiple sub-stop areas for different gaze directions.
  • The orientation of the sub-stop areas is based on the human visual system.

Potential applications of this technology:

  • Virtual reality headsets: The lens can be used to enhance the user's visual experience by optimizing the display based on their gaze direction.
  • Augmented reality glasses: The lens can improve the accuracy and clarity of virtual objects overlaid on the real world by aligning the sub-stop areas with the user's gaze direction.
  • Eye-tracking systems: The lens can be integrated into eye-tracking devices to improve the accuracy of gaze tracking and enable more precise interactions with digital content.

Problems solved by this technology:

  • Optimizing visual experience: By aligning the sub-stop areas with the user's gaze direction, the lens can enhance the clarity and accuracy of the displayed content, reducing visual fatigue and improving overall user experience.
  • Improving gaze tracking accuracy: The lens helps to improve the accuracy of eye-tracking systems by providing a more precise alignment between the user's gaze direction and the sub-stop areas.

Benefits of this technology:

  • Enhanced visual experience: Users can enjoy a more immersive and realistic visual experience with optimized display based on their gaze direction.
  • Improved accuracy in eye-tracking: Eye-tracking systems can benefit from the precise alignment between the user's gaze direction and the sub-stop areas, resulting in more accurate and reliable gaze tracking.
  • Reduced visual fatigue: By optimizing the display based on the user's gaze direction, the lens can reduce visual strain and fatigue, leading to a more comfortable viewing experience.


Original Abstract Submitted

A lens includes at least one lens element configured to interface with a user's pupil along an optical-axis direction from a side of the user's pupil to a side of a display surface. The at least one lens element defines an aperture stop that is configured to be at least a portion of an area for facing the user's pupil. The aperture stop defines a plurality of sub-stop areas corresponding to a plurality of gaze directions within an entire viewing angle of the user with respect to the optical-axis direction. An orientation of the plurality of sub-stop areas are based on a human visual system.