18232296. WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE simplified abstract (Apple Inc.)
Contents
- 1 WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
Organization Name
Inventor(s)
Paul X. Wang of Cupertino CA (US)
Jeremy C. Franklin of San Francisco CA (US)
WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE - A simplified explanation of the abstract
This abstract first appeared for US patent application 18232296 titled 'WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
Simplified Explanation
Systems of the present disclosure provide head-mountable devices with different input and output capabilities, allowing for unique user experiences in a shared environment. Outputs from one device can be indicated on another device to inform users of each other's experiences. When devices have different sensing capabilities, sensors from one device can enhance the detections of the other for more accurate outputs like object recognition and hand tracking.
- Head-mountable devices with varying input and output capabilities
- Devices can share outputs to inform users of each other's experiences
- Sensors from one device can enhance detections of the other for more accurate outputs
Potential Applications
The technology can be applied in virtual reality gaming, augmented reality applications, remote collaboration, and training simulations.
Problems Solved
The technology solves the issue of users having different experiences in a shared environment and enhances the accuracy of outputs through sensor collaboration.
Benefits
Users can have more immersive and interactive experiences, leading to enhanced collaboration and communication in various applications.
Potential Commercial Applications
The technology can be utilized in the gaming industry, education sector, healthcare for training simulations, and remote work collaboration tools.
Possible Prior Art
Prior art may include similar systems for sharing outputs between devices in a shared environment, but the specific collaboration of sensors for enhanced detections may be a novel aspect of this technology.
Unanswered Questions
How does this technology impact user privacy and data security?
This article does not address the potential implications of sharing sensor data between devices in terms of user privacy and data security.
What are the potential limitations or drawbacks of this technology?
The article does not discuss any limitations or drawbacks of the technology, such as compatibility issues between different head-mountable devices or potential technical challenges in sensor collaboration.
Original Abstract Submitted
Systems of the present disclosure can provide head-mountable devices with different input and output capabilities. Such differences can lead the head-mountable devices to provide the corresponding users with somewhat different experiences despite operating in a shared environment. However, the outputs provided by one head-mountable device can be indicated on another head-mountable device so that the users are aware of the characteristics of each other's experience. Where different head-mountable devices provide different sensing capabilities, the sensors of one head-mountable device can contribute to the detections of the other to provide more accurate and detailed outputs, such as object recognition, avatar generation, hand and body tracking, and the like.