18199207. METHOD AND APPARATUS FOR GENERATING AUGMENTED REALITY VIEW simplified abstract (Samsung Electronics Co., Ltd.)

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METHOD AND APPARATUS FOR GENERATING AUGMENTED REALITY VIEW

Organization Name

Samsung Electronics Co., Ltd.

Inventor(s)

Seowon Ji of Suwoun-si (KR)

Jaeyun Jeong of Suwon-si (KR)

Songhyeon Kim of Suwon-si (KR)

Hyokak Kim of Suwon-si (KR)

Sungjae Park of Suwon-si (KR)

Seunghak Shin of Suwon-si (KR)

Haekyung Jung of Suwon-si (KR)

Sooryum Chol of Suwon-si (KR)

METHOD AND APPARATUS FOR GENERATING AUGMENTED REALITY VIEW - A simplified explanation of the abstract

This abstract first appeared for US patent application 18199207 titled 'METHOD AND APPARATUS FOR GENERATING AUGMENTED REALITY VIEW

Simplified Explanation

The abstract describes a method performed by a first electronic device to generate an augmented reality (AR) view for a user. Here is a simplified explanation of the abstract:

  • The method involves obtaining an image of a space captured by a second electronic device and AR experience information about at least one AR object in the space.
  • The AR experience information corresponds to a second user, indicating their interaction with the AR object.
  • The method also involves obtaining at least one path for generating an AR view based on the image of the space and the AR experience information.
  • The AR view is then generated based on the obtained path.
  • Finally, the generated AR view is outputted to the first user.

Potential Applications

This technology has potential applications in various fields, including:

  • Gaming: It can enhance gaming experiences by overlaying virtual objects and interactions onto real-world environments.
  • Education: It can provide interactive and immersive learning experiences by overlaying educational content onto real-world objects.
  • Retail: It can enable virtual try-on experiences for products, allowing customers to visualize how they would look or fit before making a purchase.
  • Navigation: It can provide AR-based navigation assistance, guiding users with visual cues and directions overlaid onto their surroundings.

Problems Solved

This technology addresses several problems, such as:

  • Lack of immersion: By generating AR views based on real-world environments, it enhances immersion by blending virtual content seamlessly with the user's surroundings.
  • Limited user interaction: By incorporating AR experience information from other users, it allows for shared and collaborative AR experiences, increasing user engagement.
  • Spatial understanding: By utilizing image data of the space, it improves the accuracy and context-awareness of the AR view, providing a more realistic and informative experience.

Benefits

The benefits of this technology include:

  • Enhanced user experience: By generating AR views based on real-world environments and incorporating AR experience information, it creates more engaging and interactive experiences for users.
  • Increased collaboration: By allowing multiple users to contribute AR experience information, it enables shared and collaborative AR experiences, fostering social interactions.
  • Improved accuracy and context: By utilizing image data of the space, it enhances the accuracy and context-awareness of the AR view, providing users with more relevant and informative content.


Original Abstract Submitted

A method, performed by a first electronic device, of generating an augmented reality (AR) view for a first user, including: obtaining an image of a space captured by a second electronic device and AR experience information about at least one AR object in the space, wherein the AR experience information corresponds to a second user; obtaining at least one path for generating an AR view based on the image of the space and the AR experience information; generating the AR view based on the at least one path; and outputting the AR view.