18155609. VIRTUAL CONTENT GENERATION simplified abstract (QUALCOMM Incorporated)

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VIRTUAL CONTENT GENERATION

Organization Name

QUALCOMM Incorporated

Inventor(s)

Scott Beith of Carlsbad CA (US)

Jonathan Kies of Encinitas CA (US)

Robert Tartz of Imperial Beach CA (US)

Ananthapadmanabhan Arasanipalai Kandhadai of San Diego CA (US)

VIRTUAL CONTENT GENERATION - A simplified explanation of the abstract

This abstract first appeared for US patent application 18155609 titled 'VIRTUAL CONTENT GENERATION

Simplified Explanation

The patent application describes a system for generating virtual content using an extended reality device.

  • An extended reality device captures an image of a real-world environment that can be viewed through its display.
  • The device detects a user's hand in the image and generates a virtual keyboard based on the detected hand.
  • The device determines the position of the virtual keyboard on the display relative to the user's hand.
  • The virtual keyboard is then displayed at the determined position on the display.

Potential Applications

This technology has potential applications in various fields, including:

  • Extended reality gaming: Users can interact with virtual keyboards in gaming environments.
  • Virtual reality training: Virtual keyboards can be used for training purposes in simulated environments.
  • Augmented reality productivity tools: Users can type on virtual keyboards while viewing real-world content, enhancing productivity.

Problems Solved

This technology solves several problems:

  • Limited input options: Traditional extended reality devices may lack efficient input methods. The virtual keyboard provides a familiar and convenient input option.
  • User interaction: By detecting the user's hand, the device enables intuitive interaction with virtual content.
  • Display optimization: Determining the position of the virtual keyboard relative to the user's hand ensures optimal visibility and usability.

Benefits

The use of virtual keyboards in extended reality devices offers several benefits:

  • Enhanced user experience: Users can interact with virtual content more naturally and comfortably.
  • Improved productivity: The virtual keyboard enables efficient text input, enhancing productivity in various applications.
  • Versatility: The technology can be applied to different extended reality devices, expanding its potential uses.


Original Abstract Submitted

Systems, apparatuses (or devices), methods, and computer-readable media are provided for generating virtual content. For example, a device (e.g., an extended reality device) can obtain an image of a scene of a real-world environment, wherein the real-world environment is viewable through a display of the extended reality device as virtual content is displayed by the display. The device can detect at least a part of a physical hand of a user in the image. The device can generate a virtual keyboard based on detecting at least the part of the physical hand. The device can determine a position for the virtual keyboard on the display of the extended reality device relative to at least the part of the physical hand. The device can display the virtual keyboard at the position on the display.