18047941. VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING simplified abstract (QUALCOMM Incorporated)

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VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING

Organization Name

QUALCOMM Incorporated

Inventor(s)

Fengjun Xi of San Diego CA (US)

Bongyong Song of San Diego CA (US)

Qing Li of Princeton Junction NJ (US)

VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING - A simplified explanation of the abstract

This abstract first appeared for US patent application 18047941 titled 'VIEW-DEPENDENT MULTIPLE STREAMING FOR EXTENDED REALITY (XR) RENDERING OFFLOADING

Simplified Explanation

Various aspects of the present disclosure generally relate to wireless communication. In some aspects, an extended reality (XR) device may transmit, to a first wireless communication device and a second wireless communication device, a first portion of rendering data and a second portion of rendering data, respectively, for offloaded rendering, wherein a division of the rendering data into the first portion of the rendering data and the second portion of the rendering data is based at least in part on view information. The XR device may receive, from the first wireless communication device and the second wireless communication device, a first portion of rendered data and a second portion of the rendered data, respectively, based at least in part on the transmitting. Numerous other aspects are described.

  • An XR device can divide rendering data and transmit portions to different wireless communication devices for offloaded rendering.
  • The division of rendering data is based on view information to optimize the rendering process.
  • The XR device can receive rendered data back from the wireless communication devices for further processing.

Potential Applications

This technology can be applied in:

  • Virtual reality gaming
  • Augmented reality applications
  • Remote rendering services

Problems Solved

This technology solves issues related to:

  • Rendering large amounts of data in real-time
  • Optimizing rendering processes for XR devices
  • Enhancing user experience in XR applications

Benefits

The benefits of this technology include:

  • Improved rendering performance
  • Reduced latency in rendering data
  • Enhanced visual quality in XR experiences

Potential Commercial Applications

Potential commercial applications of this technology include:

  • XR gaming industry
  • Virtual meetings and conferences
  • Architectural and design visualization services

Possible Prior Art

One possible prior art in this field is the use of cloud rendering services for offloading rendering tasks in XR devices. Cloud-based rendering has been utilized to improve rendering performance and reduce processing load on local devices.

Unanswered Questions

How does this technology impact battery life in XR devices?

This article does not address the potential impact of offloaded rendering on the battery life of XR devices. It would be interesting to know if this technology helps conserve battery power or if it has any adverse effects on battery performance.

What security measures are in place to protect the transmitted rendering data?

The article does not delve into the security aspects of transmitting rendering data to multiple wireless communication devices. It would be crucial to understand the security protocols in place to safeguard the integrity and confidentiality of the rendering data during transmission.


Original Abstract Submitted

Various aspects of the present disclosure generally relate to wireless communication. In some aspects, an extended reality (XR) device may transmit, to a first wireless communication device and a second wireless communication device, a first portion of rendering data and a second portion of rendering data, respectively, for offloaded rendering, wherein a division of the rendering data into the first portion of the rendering data and the second portion of the rendering data is based at least in part on view information. The XR device may receive, from the first wireless communication device and the second wireless communication device, a first portion of rendered data and a second portion of the rendered data, respectively, based at least in part on the transmitting. Numerous other aspects are described.