17967666. IMAGE PROCESSING TECHNOLOGIES simplified abstract (Intel Corporation)

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IMAGE PROCESSING TECHNOLOGIES

Organization Name

Intel Corporation

Inventor(s)

Narifumi Iwamoto of Chandler AZ (US)

IMAGE PROCESSING TECHNOLOGIES - A simplified explanation of the abstract

This abstract first appeared for US patent application 17967666 titled 'IMAGE PROCESSING TECHNOLOGIES

Simplified Explanation

The patent application describes a system with a memory device and a graphics processing unit (GPU) that includes at least one processor and at least one register. The processor is configured to retrieve pixel data from a memory device, load neighboring pixel data into registers, and process the neighboring pixel data based on the retrieved pixel data.

  • The system includes at least one memory device and at least one GPU.
  • The GPU comprises at least one processor and at least one register accessible to the processor.
  • The processor retrieves pixel data of a kernel grid from the memory device into the register.
  • The processor loads pixel data neighboring a target pixel region once into the registers.
  • The processor processes the neighboring pixel data based on the retrieved pixel data of the kernel grid from the register.

Potential Applications

This technology could be applied in image processing, computer graphics, and machine learning applications where efficient processing of pixel data is required.

Problems Solved

This technology solves the problem of efficiently processing pixel data by loading neighboring pixel data into registers and processing it based on the retrieved pixel data of the kernel grid.

Benefits

The benefits of this technology include faster processing of pixel data, improved performance in graphics rendering, and enhanced efficiency in image processing tasks.

Potential Commercial Applications

One potential commercial application of this technology could be in the development of high-performance graphics cards for gaming and professional applications.

Possible Prior Art

One possible prior art for this technology could be the use of parallel processing techniques in GPUs to improve graphics rendering performance.

Unanswered Questions

How does this technology compare to existing methods of processing pixel data efficiently?

This article does not provide a direct comparison to existing methods of processing pixel data efficiently. It would be helpful to understand the specific advantages and disadvantages of this technology compared to other approaches.

What are the specific technical requirements for implementing this system in different computing environments?

The article does not detail the specific technical requirements for implementing this system in different computing environments. Understanding the compatibility and resource requirements for deploying this technology would be important for potential users.


Original Abstract Submitted

A system that includes at least one memory device and at least one graphics processing unit (GPU) comprising at least one processor and at least one register accessible to the at least one processor. In some examples, the at least one processor is configured to: retrieve, from the at least one memory device, pixel data of a kernel grid into the at least one register to load pixel data neighboring a target pixel region once into the one or more registers and process the neighboring pixel data based on the retrieved pixel data of the kernel grid from the at least one register.