17957712. INTENTIONAL VIRTUAL USER EXPRESSIVENESS simplified abstract (Microsoft Technology Licensing, LLC)

From WikiPatents
Jump to navigation Jump to search

INTENTIONAL VIRTUAL USER EXPRESSIVENESS

Organization Name

Microsoft Technology Licensing, LLC

Inventor(s)

Gino G. Buzzelli of New York NY (US)

Scott A. Schwarz of Seattle WA (US)

INTENTIONAL VIRTUAL USER EXPRESSIVENESS - A simplified explanation of the abstract

This abstract first appeared for US patent application 17957712 titled 'INTENTIONAL VIRTUAL USER EXPRESSIVENESS

Simplified Explanation

The abstract describes a method and system for displaying the emotional states of a user through a graphical representation. This involves receiving a configuration instruction for an emotional state, detecting the user's emotional state using sentiment analysis, determining a modified emotional state for the graphical representation based on the detected emotional state and configuration instruction, selecting a facial animation rule based on the modified emotional state, and rendering the graphical representation using the selected rule.

  • Configuration instruction for a first emotional state
  • Detection of user's emotional state using sentiment analysis
  • Determination of modified emotional state for graphical representation
  • Selection of facial animation rule based on modified emotional state
  • Rendering of graphical representation using selected rule

Potential Applications

This technology could be applied in various fields such as:

  • Virtual reality
  • Gaming
  • Mental health monitoring

Problems Solved

This technology helps in:

  • Providing a visual representation of user's emotional state
  • Enhancing user experience in virtual environments
  • Improving communication in digital interactions

Benefits

The benefits of this technology include:

  • Enhanced user engagement
  • Personalized user interactions
  • Real-time emotional feedback

Potential Commercial Applications

This technology could be commercially applied in:

  • Virtual reality gaming
  • Online customer service platforms
  • Educational software development

Possible Prior Art

One possible prior art could be the use of facial recognition technology in emotion detection and representation in digital environments.

Unanswered Questions

How does this technology impact user privacy?

This article does not address the potential privacy concerns that may arise from analyzing and displaying a user's emotional state through a graphical representation. It would be important to consider how user data is collected, stored, and used in this context.

What are the limitations of sentiment analysis in accurately detecting emotional states?

The article does not delve into the potential challenges or inaccuracies that may arise from using sentiment analysis to detect a user's emotional state. It would be essential to understand the reliability and limitations of this technology in real-world applications.


Original Abstract Submitted

A method and system for displaying an emotional states of a user using a graphical representation of the user are disclosed herein, including receiving a configuration instruction for a first emotional state, detecting an emotional state of the user using sentiment analysis, determining a modified emotional state for the graphical representation of the user based upon the detected emotional state of the user and the configuration instruction, selecting a rule from a set of facial animation rules based upon the modified emotional state and the detected emotional state of the user, and causing the graphical representation of the user to be rendered using the selected rule.