17946487. ELECTRONIC DEVICE AND OPERATION METHOD THEREOF simplified abstract (SAMSUNG ELECTRONICS CO., LTD.)

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ELECTRONIC DEVICE AND OPERATION METHOD THEREOF

Organization Name

SAMSUNG ELECTRONICS CO., LTD.

Inventor(s)

Jungkeun Cho of Gyeonggi-do (KR)

Jaeyung Yeo of Gyeonggi-do (KR)

ELECTRONIC DEVICE AND OPERATION METHOD THEREOF - A simplified explanation of the abstract

This abstract first appeared for US patent application 17946487 titled 'ELECTRONIC DEVICE AND OPERATION METHOD THEREOF

Simplified Explanation

Abstract Explanation

The patent application describes an electronic device and method that involves a display, input circuitry, memory, and a processor. The processor carries out the method, which includes displaying a hint on the display, identifying the type of hint, generating execution information for the hint, storing the hint with the execution information, receiving user input, determining if the input matches the stored hint, executing a goal if the input matches, and displaying response data for updating the hint.

  • The electronic device includes a display, input circuitry, memory, and a processor.
  • The processor implements the method described in the patent application.
  • The method involves displaying a hint on the display.
  • The type of hint is identified.
  • Execution information for the hint is generated, including a goal and a capsule.
  • The hint is stored along with the generated execution information.
  • User input is received and checked against the stored hint.
  • If the input matches the hint, a goal is executed using the capsule.
  • Response data is displayed to prompt an update associated with the hint.

Potential Applications

  • Educational devices or software that provide hints and goals to assist learning.
  • Gaming devices or applications that offer hints and goals to enhance gameplay.
  • Productivity tools that provide hints and goals to improve efficiency and effectiveness.
  • Training programs or simulations that utilize hints and goals for skill development.

Problems Solved

  • Lack of guidance or assistance in various tasks or activities.
  • Difficulty in understanding or completing certain tasks without additional help.
  • Inefficiency or ineffectiveness in learning, gaming, or productivity due to a lack of hints or goals.
  • Limited feedback or prompts for improvement in performance or understanding.

Benefits

  • Enhanced learning experience through the provision of hints and goals.
  • Improved gameplay by offering guidance and objectives.
  • Increased productivity through the use of hints and goals for task completion.
  • Better skill development and performance improvement with the help of hints and goals.


Original Abstract Submitted

An electronic device and method are disclosed. The electronic device includes a display, input circuitry, a memory and a processor. The processor implements the method, including: display on the display a hint view including a hint, identifying a type of the hint, generating execution information for the hint based on the identified type, including a goal and a capsule, storing the hint with the generated execution information, receiving a user input and determining whether the input corresponds to the stored hint, when the input corresponds to the stored hint, execute the goal using the capsule, and displaying response data prompting update associated with the hint.