17936521. Mapping a Real-World Room for A Shared Artificial Reality Environment simplified abstract (Meta Platforms Technologies, LLC)
Contents
- 1 Mapping a Real-World Room for A Shared Artificial Reality Environment
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 Mapping a Real-World Room for A Shared Artificial Reality Environment - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Unanswered Questions
- 1.11 Original Abstract Submitted
Organization Name
Meta Platforms Technologies, LLC
Inventor(s)
Michael James Lebeau of Amsterdam (NL)
William Arthur Hugh Steptoe of London (GB)
Jonathan Mallinson of Wrecsam (GB)
Steven James Wilson of Seattle WA (US)
Vasanth Kumar Rajendran of London (GB)
This abstract first appeared for US patent application 17936521 titled 'Mapping a Real-World Room for A Shared Artificial Reality Environment
Simplified Explanation
A room manager can generate mappings for a real-world room that support a shared XR environment. The room manager can generate XR object definitions based on information received about the real-world room, objects, and surfaces. Implementations generate previews of the shared XR environment, such as a local preview and a remote preview.
- Real-world room mapping for shared XR environment
- XR object definitions based on real-world information
- Previews of shared XR environment
Potential Applications
This technology can be applied in various industries and scenarios, such as:
- Virtual meetings and collaboration
- Virtual training and simulations
- Virtual events and exhibitions
Problems Solved
This technology helps solve the following problems:
- Enhancing user experience in shared XR environments
- Improving spatial awareness and interaction in virtual spaces
- Facilitating seamless integration of real-world objects into XR environments
Benefits
The benefits of this technology include:
- Increased immersion and realism in XR experiences
- Enhanced communication and collaboration in virtual environments
- Improved efficiency and productivity in virtual workflows
Potential Commercial Applications
Potential commercial applications of this technology include:
- XR software development companies
- Virtual event hosting platforms
- Training and simulation providers
Possible Prior Art
One possible prior art in this field is the use of augmented reality (AR) for mapping real-world objects and environments in virtual spaces. Companies like Microsoft and Magic Leap have developed AR technologies that enable users to interact with digital content overlaid on the real world.
Unanswered Questions
Dynamic changes in the real-world environment, such as moving objects or changing lighting conditions, may pose challenges for maintaining accurate mappings in the shared XR environment. Further research and development may be needed to address this issue.
Sharing real-world room mappings in a shared XR environment may raise concerns about privacy and security, especially if sensitive information or personal data is involved. Implementing robust data protection measures and user consent mechanisms could help mitigate these risks.
Original Abstract Submitted
A room manager can generate mappings for a real-world room that support a shared XR environment. For example, the real-world room can include real-world objects and surfaces, such as a table(s), chair(s), wall(s), door(s), window(s), etc. The room manager can generate XR object definitions based on information received about the real-world room, object(s), and surface(s). For example, the room manager can implement a flow that guides a user equipped with an XR system to provide information for the XR object definitions, such as real-world surfaces that map to the XR object(s), borders (e.g., measured using a component of the XR system), such as borders on real-world surfaces, semantic information (e.g., number of seat assignments at an XR table, size of XR objects, etc.), and other suitable information. Implementations generate previews of the shared XR environment, such as a local preview and a remote preview.
- Meta Platforms Technologies, LLC
- Björn Wanbo of London (GB)
- Michael James Lebeau of Amsterdam (NL)
- William Arthur Hugh Steptoe of London (GB)
- Jonathan Mallinson of Wrecsam (GB)
- Steven James Wilson of Seattle WA (US)
- Vasanth Kumar Rajendran of London (GB)
- Vasyl Baran of London (GB)
- G06T19/00
- G02B27/01
- G06F3/16
- G06T7/13
- G06T13/40