17907535. METHODS AND APPARATUS FOR OCCLUSION HANDLING TECHNIQUES simplified abstract (QUALCOMM Incorporated)

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METHODS AND APPARATUS FOR OCCLUSION HANDLING TECHNIQUES

Organization Name

QUALCOMM Incorporated

Inventor(s)

Sudipto Banerjee of Bangalore (IN)

Vinay Melkote Krishnaprasad of Bangalore (IN)

Sandeep Kanakapura Lakshmikantha of Bangalore (IN)

Ajit Venkat Rao of San Diego CA (US)

METHODS AND APPARATUS FOR OCCLUSION HANDLING TECHNIQUES - A simplified explanation of the abstract

This abstract first appeared for US patent application 17907535 titled 'METHODS AND APPARATUS FOR OCCLUSION HANDLING TECHNIQUES

Simplified Explanation

The present disclosure describes methods and apparatus for graphics processing. The apparatus can determine a combined depth map using a 3DRU mesh, a DFS map, and a display pose. It can also determine re-projected eye and depth buffers based on eye buffers, depth buffers, bounding box and warp parameters, and the display pose. The apparatus can communicate composited frames based on the combined depth map and the re-projected eye and depth buffers. It can also combine the 3DRU mesh, DFS map, and display pose.

  • The apparatus can determine a combined depth map using a 3DRU mesh, a DFS map, and a display pose.
  • It can determine re-projected eye and depth buffers based on various parameters.
  • The apparatus can communicate composited frames based on the combined depth map and the re-projected eye and depth buffers.
  • It can combine the 3DRU mesh, DFS map, and display pose.

Potential Applications

  • Virtual reality (VR) and augmented reality (AR) applications
  • Video game development
  • Computer-generated imagery (CGI) in movies and animations

Problems Solved

  • Efficient graphics processing for realistic and immersive experiences
  • Accurate depth mapping and rendering for VR and AR environments
  • Seamless integration of different graphical elements

Benefits

  • Improved visual quality and realism in graphics processing
  • Enhanced user experience in VR and AR applications
  • More efficient and optimized rendering of graphics


Original Abstract Submitted

The present disclosure relates to methods and apparatus for graphics processing. The apparatus can determine a combined depth map based on at least one of a 3DRU mesh, a DFS map, and a display pose. The apparatus can also determine one or more re-projected eye and depth buffers based on at least one of one or more eye buffers, one or more depth buffers, one or more bounding box and warp parameters, and the display pose. Further, the apparatus can communicate at least one composited frame based on the combined depth map and the one or more re-projected eye and depth buffers. The apparatus can also determine the at least one composited frame based on the combined depth map and the one or more re-projected eye and depth buffers. The apparatus can also combine the 3DRU mesh, the DFS map, and the display pose.