17806422. VERBAL COMMUNICATION IN A VIRTUAL WORLD simplified abstract (QUALCOMM Incorporated)

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VERBAL COMMUNICATION IN A VIRTUAL WORLD

Organization Name

QUALCOMM Incorporated

Inventor(s)

Kiran P of Bengaluru (IN)

Vishnu Vardhan Kasilya Sudarsan of Bangalore (IN)

Rameshkumar Karuppusamy of Tirupur (IN)

Udayabhanu Rao Vempati of Hyderabad (IN)

VERBAL COMMUNICATION IN A VIRTUAL WORLD - A simplified explanation of the abstract

This abstract first appeared for US patent application 17806422 titled 'VERBAL COMMUNICATION IN A VIRTUAL WORLD

Simplified Explanation

The abstract describes a method for enabling communication in a virtual world by selecting devices based on the intensity of voice data.

  • The method involves receiving voice data from a user's avatar in a virtual world.
  • Multiple microphones are used to capture the voice data.
  • Devices associated with other avatars in the virtual world are identified.
  • At least one device is selected based on the intensity of the user's voice data.
  • The selected device(s) receive and communicate the voice data.

Potential Applications

This technology can have various applications in virtual reality and gaming environments:

  • Virtual meetings and conferences: Users can communicate with each other in a virtual meeting room, with the system automatically selecting the most appropriate devices for each participant based on their voice intensity.
  • Multiplayer gaming: Players can communicate with each other in real-time during gameplay, enhancing the immersive experience.
  • Virtual social interactions: Users can engage in conversations with others in virtual social environments, making the interactions more realistic and engaging.

Problems Solved

This technology addresses several challenges in virtual communication:

  • Device selection: By automatically selecting devices based on voice intensity, the method ensures that the user's voice is effectively transmitted to the intended recipients, improving the overall communication experience.
  • Immersion and realism: By enabling real-time voice communication in virtual worlds, the method enhances the sense of immersion and realism for users, making the virtual experience more engaging.
  • Efficient communication: The method optimizes communication by selecting the most suitable devices, reducing potential audio disruptions and ensuring clear and effective communication.

Benefits

The use of this technology offers several benefits:

  • Enhanced user experience: By providing seamless voice communication in virtual worlds, users can better connect and interact with each other, leading to a more immersive and enjoyable experience.
  • Improved communication efficiency: The method optimizes communication by selecting the most appropriate devices, resulting in clearer and more effective voice transmission.
  • Increased realism: Real-time voice communication adds a layer of realism to virtual environments, making the overall experience more engaging and lifelike.


Original Abstract Submitted

Certain aspects of the present disclosure present a method for providing communication in a virtual world. The method generally includes receiving, via one or more microphones, voice data of a user corresponding to an avatar in the virtual world, selecting, from a plurality of devices associated with a plurality of other avatars in the virtual world, at least one device based, at least in part, on an intensity of the voice data of the user, and communicating the voice data to the selected at least one device.