17457628. WEARABLE DEVICE AND COMPUTER ENABLED FEEDBACK FOR USER TASK ASSISTANCE simplified abstract (INTERNATIONAL BUSINESS MACHINES CORPORATION)

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WEARABLE DEVICE AND COMPUTER ENABLED FEEDBACK FOR USER TASK ASSISTANCE

Organization Name

INTERNATIONAL BUSINESS MACHINES CORPORATION

Inventor(s)

Aaron K. Baughman of Cary NC (US)

Shikhar Kwatra of San Jose CA (US)

Kunal Sawarkar of Franklin Park NJ (US)

Vijay Ekambaram of Chennai (IN)

Padmanabha Venkatagiri Seshadri of Mysore (IN)

Srikanth K Murali of Bangalore (IN)

WEARABLE DEVICE AND COMPUTER ENABLED FEEDBACK FOR USER TASK ASSISTANCE - A simplified explanation of the abstract

This abstract first appeared for US patent application 17457628 titled 'WEARABLE DEVICE AND COMPUTER ENABLED FEEDBACK FOR USER TASK ASSISTANCE

Simplified Explanation

The patent application describes a system that uses a wearable device to detect the position of a user's hands in relation to an object and provide feedback to the user. Here are the key points:

  • The system receives motion data from sensors, including a wearable device, that detect the user's body motion while performing an action.
  • The computer uses this motion data to create a model of the user's body motion.
  • A set of parameters for acceptable motions is determined based on an assessment of the risk associated with the action being performed.
  • If the user's body motion exceeds a threshold based on the set of parameters and the model, feedback is initiated through the wearable device.

Potential applications of this technology:

  • Virtual reality and augmented reality systems could use this technology to provide more realistic and immersive experiences by accurately tracking the user's hand movements.
  • Rehabilitation and physical therapy programs could utilize this system to monitor and provide feedback on a patient's movements during exercises.
  • Gaming and sports training applications could use this technology to track and analyze a user's hand movements for improved performance.

Problems solved by this technology:

  • This system solves the problem of accurately detecting and tracking the spatial positioning of a user's hands in relation to an object, which can be challenging in various applications.
  • It also solves the problem of providing real-time feedback to the user based on their body motion exceeding certain parameters, helping to prevent incorrect or risky movements.

Benefits of this technology:

  • The system provides more accurate and precise tracking of hand movements, leading to improved user experiences in virtual reality, augmented reality, and gaming applications.
  • It allows for real-time feedback, helping users to correct their movements and reduce the risk of injury or errors.
  • The wearable device used in this system provides a convenient and non-intrusive way to monitor and provide feedback on the user's body motion.


Original Abstract Submitted

Detecting spatial positioning between a user's hands and an object, using a wearable device, to provide feedback to a user. Motion data of a person's body motion while performing an action can be received at a computer. The motion data can include sensor data from sensors at a location where the sensors detect the person's body motion. The sensors can include a wearable device on the person's body. The computer can be used to model the person's body motion using the motion data. A set of parameters for acceptable motions is determined based on an action risk assessment of the action. Feedback can be initiated to the person, using the wearable device, based on the person's body motion exceeding a body motion threshold based on the set of parameters for the acceptable motions and the model.