Unknown Organization (20240244285). AR GLASSES AS IOT DEVICE FOR ENHANCED SCREEN EXPERIENCE simplified abstract

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AR GLASSES AS IOT DEVICE FOR ENHANCED SCREEN EXPERIENCE

Organization Name

Unknown Organization

Inventor(s)

Piotr Gurgul of Hergiswil (CH)

Sharon Moll of Wetzikon (CH)

AR GLASSES AS IOT DEVICE FOR ENHANCED SCREEN EXPERIENCE - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240244285 titled 'AR GLASSES AS IOT DEVICE FOR ENHANCED SCREEN EXPERIENCE

The abstract describes a patent application for AR-enabled wearable electronic devices, such as smart glasses, that can be used as IoT devices to control a pointer and present augmented reality content on a television screen, computer screen, or other IoT-enabled device through gestures and eye-tracking.

  • Built-in six-degrees-of-freedom (6DoF) tracking capabilities are utilized to track the television display screen for cursor navigation and display of AR content.
  • Tracking information triggers AR effects for displaying augmented reality content relative to the physical television display screen in response to gestures.
  • Particularly useful for smart displays offering AR-enhanced content viewable on the displays of the AR-enabled wearable electronic devices.
      1. Potential Applications:

- Enhanced user interaction with IoT devices - Improved user experience in controlling and interacting with AR content - Integration of AR technology into everyday devices for entertainment and productivity purposes

      1. Problems Solved:

- Simplifying user interaction with IoT devices through gestures and eye-tracking - Enhancing the display of AR content on various screens - Providing a seamless AR experience for users

      1. Benefits:

- Intuitive control of IoT devices through gestures and eye-tracking - Enhanced viewing experience with AR content on different screens - Increased user engagement and interaction with AR technology

      1. Commercial Applications:
        1. Title: AR-Enabled Wearable Devices for Enhanced IoT Interaction

The technology can be applied in: - Entertainment industry for interactive content viewing - Productivity tools for hands-free control and navigation - Gaming sector for immersive gameplay experiences

      1. Prior Art:

Prior art related to this technology may include patents or research on AR-enabled wearable devices, eye-tracking technology, and IoT device control methods.

      1. Frequently Updated Research:

Research on advancements in AR technology, eye-tracking capabilities, and IoT device integration may provide insights into the continuous development of this technology.

        1. Questions about AR-Enabled Wearable Devices for IoT Interaction:

1. How does the eye-tracking feature enhance user interaction with IoT devices? 2. What are the potential implications of integrating AR technology into everyday devices for consumers?

By providing a detailed summary of the abstract, key features, potential applications, problems solved, benefits, commercial applications, prior art, and frequently updated research, this article aims to offer a comprehensive understanding of the patent application for AR-enabled wearable electronic devices.


Original Abstract Submitted

ar-enabled wearable electronic devices such as smart glasses are adapted for use as an (internet of things) iot device where the user can control a pointer and present augmented reality content with respect to a television screen, computer screen, or other iot enabled device by selecting items by looking at them and making selections using gestures. built-in six-degrees-of-freedom (6dof) tracking capabilities are used to track the television display screen to facilitate cursor navigation and display of ar content. the tracking information is used to trigger an ar effect for display of augmented reality content relative to the physical television display screen (e.g., on or in the environment around the television display screen) on demand in response to gestures. the techniques are particularly useful for smart displays that offer ar-enhanced content that can be viewed in the displays of the ar-enabled wearable electronic devices.