18490442. Generating Parametric Spatial Audio Representations simplified abstract (Nokia Technologies Oy)
Contents
Generating Parametric Spatial Audio Representations
Organization Name
Inventor(s)
Mikko-Ville Laitinen of Espoo (FI)
Juha Tapio Vilkamo of Helsinki (FI)
Jussi Kalevi Virolainen of Espoo (FI)
Generating Parametric Spatial Audio Representations - A simplified explanation of the abstract
This abstract first appeared for US patent application 18490442 titled 'Generating Parametric Spatial Audio Representations
Simplified Explanation: The patent application describes a method for creating a spatial audio stream by extracting speech and non-speech audio signals from multiple microphones and encoding them to enable control over the direction and distance of the user's speech.
- **Obtaining audio signals from multiple microphones**
- **Extracting speech and non-speech audio signals**
- **Encoding signals to enable control over speech direction and distance**
Potential Applications: 1. Virtual reality and augmented reality systems 2. Video conferencing platforms 3. Gaming and entertainment industry for immersive audio experiences
Problems Solved: 1. Enhancing user experience in virtual environments 2. Improving audio quality in communication systems 3. Enabling precise control over audio direction and distance
Benefits: 1. Immersive and realistic audio experiences 2. Enhanced communication clarity 3. Customizable audio settings for users
Commercial Applications: The technology can be utilized in virtual reality headsets, teleconferencing software, and gaming consoles to provide users with a more immersive and interactive audio experience.
Questions about Spatial Audio Streaming: 1. How does spatial audio streaming enhance virtual reality experiences? 2. What are the potential applications of spatial audio technology in the entertainment industry?
Frequently Updated Research: Ongoing research focuses on improving the accuracy and efficiency of spatial audio encoding algorithms to further enhance user control over audio direction and distance.
Original Abstract Submitted
A method for generating a spatial audio stream, the method including: obtaining at least two audio signals from at least two microphones; extracting from the at least two audio signals a first audio signal, the first audio signal including at least partially speech of a user; extracting from the at least two audio signals a second audio signal, wherein speech of the user is substantially not present within the second audio signal; and encoding the first audio signal and the second audio signal to generate the spatial audio stream such that a rendering of speech of the user to a controllable direction and/or distance is enabled.