18417740. HEAD-MOUNTED DISPLAY simplified abstract (Samsung Display Co., LTD.)

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HEAD-MOUNTED DISPLAY

Organization Name

Samsung Display Co., LTD.

Inventor(s)

Ji Won Lee of Yongin-si (KR)

Sang Ho Kim of Yongin-si (KR)

Soo Min Baek of Yongin-si (KR)

Ju Youn Son of Yongin-si (KR)

Cheon Myeong Lee of Yongin-si (KR)

Bek Hyun Lim of Yongin-si (KR)

Ju Hwa Ha of Yongin-si (KR)

HEAD-MOUNTED DISPLAY - A simplified explanation of the abstract

This abstract first appeared for US patent application 18417740 titled 'HEAD-MOUNTED DISPLAY

The abstract describes a head-mounted display that includes frames mounted on the user's body for the left and right eyes, a display unit with display panels on the frames, multi-channel lenses on the light output path of the display panels, and a driving member to adjust the position of the lenses to align with the user's eyes.

  • Frames mounted on the user's body for the left and right eyes
  • Display unit with display panels on the frames
  • Multi-channel lenses on the light output path of the display panels
  • Driving member to adjust the position of the lenses to align with the user's eyes
  • Ability to tilt and move the frames in various directions for optimal alignment with the user's eyes

Potential Applications: - Virtual reality gaming - Augmented reality applications - Medical simulations - Training and education purposes - Industrial design and visualization

Problems Solved: - Ensures precise alignment of lenses with the user's eyes - Allows for comfortable viewing experience - Enhances immersion in virtual environments - Provides accurate depth perception

Benefits: - Improved visual experience - Enhanced comfort during extended use - Accurate alignment for realistic simulations - Increased usability for various applications

Commercial Applications: Title: Advanced Head-Mounted Display Technology for Immersive Experiences This technology can be utilized in the gaming industry, medical field, education sector, and industrial applications to provide users with immersive and realistic visual experiences. The market implications include increased demand for high-quality head-mounted displays in various sectors.

Prior Art: Further research can be conducted on existing head-mounted display technologies, lens alignment systems, and ergonomic designs in the field of virtual and augmented reality.

Frequently Updated Research: Stay updated on advancements in head-mounted display technology, lens alignment mechanisms, and user interface design to enhance the user experience and usability of such devices.

Questions about Head-Mounted Display Technology: 1. How does the driving member adjust the position of the multi-channel lenses in the head-mounted display? The driving member is connected to the frames and allows for tilting and movement in various directions to align the lenses with the user's eyes.

2. What are the potential applications of head-mounted display technology beyond gaming? Head-mounted displays can be used in medical simulations, training, education, industrial design, and various other fields for immersive visual experiences.


Original Abstract Submitted

A head-mounted display is provided, and the head-mounted display includes a pair of frames mounted on the user's body and corresponding to the left and right eyes, a display unit including a pair of display panels respectively mounted to the pair of frames and a pair of multi-channel lenses disposed on a light output path of the pair of display panels and a driving member connected to the pair of frames to allow the frame to tilt and/or move up, down, left, and right, wherein the driving member aligns a center of each of the pair of multi-channel lenses up, down, left, and right with the center of the corresponding eyeball, adjusts an angle of the multi-channel lens, and adjusts a distance between the multi-channel lens and an eye.