17998718. INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM simplified abstract (Beijing Zitiao Network Technology Co., Ltd.)
Contents
- 1 INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM
Organization Name
Beijing Zitiao Network Technology Co., Ltd.
Inventor(s)
INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM - A simplified explanation of the abstract
This abstract first appeared for US patent application 17998718 titled 'INTERACTION METHOD AND APPARATUS, AND STORAGE MEDIUM
Simplified Explanation
The present disclosure describes a method and apparatus for interacting with user interfaces in XR scenarios using multiple input devices. The method ensures that only one input device is active at a time, allowing the UI to respond correctly to triggers and events.
- Execution component receives trigger request from input device
- Only one input device is active at a time
- Trigger signal collision detection and event processing are performed
- Processed result is displayed on the UI
Potential Applications
This technology could be applied in virtual reality (VR) and augmented reality (AR) applications, gaming, training simulations, and interactive experiences.
Problems Solved
1. Correct response of UI to multiple input devices in XR scenarios 2. Ensuring fast and complete UI interaction in XR environments
Benefits
1. Improved user experience in XR applications 2. Enhanced efficiency and accuracy in interacting with UIs 3. Streamlined event processing for better performance
Potential Commercial Applications
"Enhancing User Interface Interaction in XR Environments" could be used in industries such as gaming, education, healthcare, and design for creating immersive and interactive experiences.
Possible Prior Art
One possible prior art could be the use of single input devices for interacting with UIs in XR environments, which may not provide the same level of efficiency and accuracy as the method described in this patent application.
Unanswered Questions
How does this technology impact the development of XR applications?
This technology can streamline the development process by providing a standardized method for handling interactions with multiple input devices in XR environments, leading to more consistent and user-friendly experiences.
What are the potential limitations of this method in complex XR scenarios?
One limitation could be the complexity of managing interactions with multiple input devices in highly dynamic XR environments, which may require additional optimization and customization to ensure optimal performance.
Original Abstract Submitted
The present disclosure provides an interaction method and apparatus, and a storage medium. The method includes: an execution component receives a trigger request sent by an input device, where the execution component corresponds to the input device. A state of the execution component is active, and states of other execution components are inactive. Thus, only one input device is active (can trigger an event) at the same time, so that an UI only responds to one trigger at the same time. And then, according to the trigger request, trigger signal collision detection and event processing are performed, and a processed result is displayed on the UI. It solves the problem that how the UI responds correctly for the interaction between multiple input devices and the UI in a XR scenario, and ensures the UI interaction in the XR scenario is correct, fast and complete.