Beijing zitiao network technology co., ltd. (20240126372). INTERACTIVE METHOD, APPARATUS, ELECTRONIC DEVICE AND READABLE STORAGE MEDIUM simplified abstract

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INTERACTIVE METHOD, APPARATUS, ELECTRONIC DEVICE AND READABLE STORAGE MEDIUM

Organization Name

beijing zitiao network technology co., ltd.

Inventor(s)

Yiming Wei of Beijing (CN)

INTERACTIVE METHOD, APPARATUS, ELECTRONIC DEVICE AND READABLE STORAGE MEDIUM - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240126372 titled 'INTERACTIVE METHOD, APPARATUS, ELECTRONIC DEVICE AND READABLE STORAGE MEDIUM

Simplified Explanation

The disclosure is about a method for providing feedback to virtual objects in a virtual reality environment, specifically focusing on separate feedback instructions for different virtual objects to enhance user interaction and understanding.

  • The method involves determining feedback instructions for a first virtual object operated by the user and a second interactive object related to the first virtual object.
  • The feedback instructions are executed to provide richer feedback to the user, improving user operation and understanding of virtual objects in the virtual reality environment.
  • This approach allows for changing interaction states between virtual objects and enhances the overall interaction experience, addressing the limited feedback issue in existing virtual objects.

Potential Applications

The technology can be applied in various virtual reality applications such as gaming, training simulations, virtual meetings, and educational experiences.

Problems Solved

1. Limited feedback information of existing virtual objects. 2. Enhancing user understanding and operation of virtual objects in a virtual reality environment.

Benefits

1. Richer feedback for users. 2. Improved interaction states between virtual objects. 3. Enhanced user experience and engagement in virtual reality environments.

Potential Commercial Applications

The technology can be utilized in the development of virtual reality games, training programs, virtual collaboration tools, and educational platforms.

Possible Prior Art

There may be prior art related to providing feedback to virtual objects in virtual reality environments, but specific examples are not provided in this disclosure.

Unanswered Questions

How does this method compare to existing feedback mechanisms in virtual reality environments?

The article does not provide a direct comparison with existing feedback mechanisms in virtual reality environments. It would be helpful to understand the unique advantages and differences of this method compared to current practices.

What are the technical requirements for implementing this feedback method in virtual reality systems?

The technical specifications and system requirements for integrating this feedback method into virtual reality systems are not detailed in the article. Understanding the technical aspects would be crucial for developers and users interested in adopting this technology.


Original Abstract Submitted

the disclosure relates to a virtual reality interactive method, apparatus, electronic device, and readable storage medium, wherein the method provides feedback for a first and second virtual objects separately by determining a first feedback instruction related to control and/or attribute parameters of the first virtual object and a second feedback instruction related to attribute parameters of the second virtual object in responding to a control instruction of the first virtual object, wherein the first virtual object is a virtual object operated by a user, and the second virtual object is an interactive object of the first virtual object; and executing the first and second feedback instructions, thereby giving the user richer feedback, facilitating user understanding and operation of virtual objects according to the feedback of different virtual objects, changing interaction states between virtual objects, and improving interaction fun, thus solving the problem of limited feedback information of existing virtual objects.