Apple inc. (20240094862). Devices, Methods, and Graphical User Interfaces for Displaying Shadow and Light Effects in Three-Dimensional Environments simplified abstract

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Devices, Methods, and Graphical User Interfaces for Displaying Shadow and Light Effects in Three-Dimensional Environments

Organization Name

apple inc.

Inventor(s)

James M. Dessero of Morgan Hill CA (US)

Miquel Rodriguez Estany of San Francisco CA (US)

Benjamin Hylak of San Francisco CA (US)

Devices, Methods, and Graphical User Interfaces for Displaying Shadow and Light Effects in Three-Dimensional Environments - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240094862 titled 'Devices, Methods, and Graphical User Interfaces for Displaying Shadow and Light Effects in Three-Dimensional Environments

Simplified Explanation

The patent application describes a computer system that displays a computer-generated object in a three-dimensional environment and detects when a user's attention is directed towards the object. In response, the system displays a virtual shadow for the object with a first appearance, including specific visual properties. When the user's attention shifts away from the object, the system changes the appearance of the shadow while maintaining the object's pose in the environment.

  • Computer system displays computer-generated object in 3D environment
  • System detects user's attention on the object
  • Displays virtual shadow with specific visual properties
  • Changes shadow appearance when user's attention shifts
  • Maintains object's pose in the environment

Potential Applications

This technology could be applied in virtual reality environments, video games, architectural visualization, and product design software.

Problems Solved

This technology enhances user experience by providing visual cues based on the user's attention, improving interaction with computer-generated objects in a three-dimensional space.

Benefits

- Enhanced user engagement and interaction with computer-generated objects - Real-time adaptation of visual cues based on user attention - Improved user experience in virtual environments

Potential Commercial Applications

"Enhanced User Interaction in Virtual Environments: Optimizing Visual Cues Based on User Attention"

Possible Prior Art

Prior art may include patents related to virtual reality systems, interactive 3D environments, and user attention detection technologies.

Unanswered Questions

How does this technology impact user engagement in virtual reality applications?

This technology can significantly improve user engagement by providing dynamic visual cues based on the user's attention, creating a more immersive and interactive experience.

What are the potential challenges in implementing this technology across different platforms?

One potential challenge could be ensuring compatibility and seamless integration with various hardware and software systems to deliver consistent performance and user experience.


Original Abstract Submitted

a computer system displays, in a three-dimensional environment, a computer-generated object; detects that a user's attention is directed to the object; and in response, displays a virtual shadow for the object with a first appearance, including displaying the shadow with a first value for a first visual property, while maintaining a pose of the object relative to the three-dimensional environment. while continuing to display the object in the three-dimensional environment, the computer system detects that the user's attention has ceased to be directed to the object; and in response, displays the shadow for the object with a second appearance that is different from the first appearance, while maintaining the pose of the object relative to the three-dimensional environment. displaying the shadow for the object with the second appearance includes displaying the shadow with a second value for the first visual property. the second value is different from the first value.