Apple inc. (20240094804). WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE simplified abstract
Contents
- 1 WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
- 1.1 Organization Name
- 1.2 Inventor(s)
- 1.3 WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE - A simplified explanation of the abstract
- 1.4 Simplified Explanation
- 1.5 Potential Applications
- 1.6 Problems Solved
- 1.7 Benefits
- 1.8 Potential Commercial Applications
- 1.9 Possible Prior Art
- 1.10 Original Abstract Submitted
WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
Organization Name
Inventor(s)
Paul X. Wang of Cupertino CA (US)
Jeremy C. Franklin of San Francisco CA (US)
WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240094804 titled 'WEARABLE ELECTRONIC DEVICES FOR COOPERATIVE USE
Simplified Explanation
The present disclosure describes head-mountable devices with different input and output capabilities, leading to unique user experiences. These devices can share information to enhance each other's capabilities, such as object recognition and hand tracking.
- Head-mountable devices offer different input and output capabilities.
- Devices can share information to improve accuracy and detail in outputs.
- Shared environment allows users to be aware of each other's experiences.
- Sensors from one device can contribute to the detections of another.
- Outputs include object recognition, avatar generation, and hand tracking.
Potential Applications
The technology can be applied in virtual reality gaming, augmented reality applications, remote collaboration, and training simulations.
Problems Solved
The technology solves the issue of limited sensing capabilities in individual head-mountable devices, providing more accurate and detailed outputs for users.
Benefits
Users can have enhanced and immersive experiences with the combination of different head-mountable devices. The technology also allows for better collaboration and communication in shared virtual environments.
Potential Commercial Applications
Potential commercial applications include gaming and entertainment industries, healthcare for remote consultations, education for virtual classrooms, and industrial training simulations.
Possible Prior Art
Prior art may include research on collaborative virtual environments and sensor fusion techniques in augmented reality systems.
Unanswered Questions
The article does not address potential privacy concerns that may arise from sharing information between head-mountable devices.
What are the limitations of combining different sensing capabilities in head-mountable devices?
The article does not discuss any potential drawbacks or challenges in integrating sensors from multiple devices for enhanced outputs.
Original Abstract Submitted
systems of the present disclosure can provide head-mountable devices with different input and output capabilities. such differences can lead the head-mountable devices to provide the corresponding users with somewhat different experiences despite operating in a shared environment. however, the outputs provided by one head-mountable device can be indicated on another head-mountable device so that the users are aware of the characteristics of each other's experience. where different head-mountable devices provide different sensing capabilities, the sensors of one head-mountable device can contribute to the detections of the other to provide more accurate and detailed outputs, such as object recognition, avatar generation, hand and body tracking, and the like.