20240024776. GAME ENVIRONMENT CUSTOMIZED GENERATION OF GAMING MUSIC simplified abstract (Sony Interactive Entertainment LLC)

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GAME ENVIRONMENT CUSTOMIZED GENERATION OF GAMING MUSIC

Organization Name

Sony Interactive Entertainment LLC

Inventor(s)

Charles Mccoy of San Diego CA (US)

True Xiong of San Diego CA (US)

GAME ENVIRONMENT CUSTOMIZED GENERATION OF GAMING MUSIC - A simplified explanation of the abstract

This abstract first appeared for US patent application 20240024776 titled 'GAME ENVIRONMENT CUSTOMIZED GENERATION OF GAMING MUSIC

Simplified Explanation

The patent application describes a system, process, and device configurations for generating customized gaming music in a game environment. The method involves detecting the gameplay location and environmental parameters of the game, and updating the gaming music based on these parameters. The music is adjusted to account for the proximity to gaming objects and the landscape descriptions of open and enclosed spaces. The gameplay locations are detected using 2D and 3D mapping of the game environment. The music parameters are also adjusted based on emotional impact data and the location and direction of objects relative to the user character. The coordination of music and game environments aims to provide an immersive and intuitive sense of objects.

  • Detect gameplay location and environmental parameters of a game environment
  • Update gaming music based on the environmental parameters
  • Adjust music parameters based on proximity to gaming objects and landscape descriptions
  • Detect gameplay locations using 2D and 3D mapping
  • Adjust music parameters based on emotional impact data and object location/direction relative to the user character
  • Coordinate music and game environments for an immersive and intuitive experience

Potential applications of this technology:

  • Video game development
  • Virtual reality gaming
  • Augmented reality gaming
  • Interactive entertainment experiences

Problems solved by this technology:

  • Lack of immersive and intuitive gaming experiences
  • Inconsistent music generation in game environments
  • Difficulty in creating dynamic and adaptive gaming music

Benefits of this technology:

  • Enhanced gaming experience through customized music generation
  • Improved immersion and intuitiveness in game environments
  • Dynamic and adaptive gaming music that adjusts to the gameplay location and objects


Original Abstract Submitted

system, process and device configurations are provided for game environment customized generation of gaming music. a method can include detecting a gameplay location for a game environment of an electronic game and at least one environmental parameter for the gameplay location. gaming music based may be updated based on the at least one environmental parameter to account for one or more of proximity to gaming objects and landscape descriptions for openness and enclosed spaces. gameplay locations may be detected based on a mapping of the game environment for two-dimensional (2d) and three-dimensional (3d) mapping. gaming music may be updated to adjust parameters for generating the gaming music based on emotional impact data of the location and direction of one or more objects in the gameplay location relative to a user character. coordination of music and game environments may provide an immersive and intuitive sense of objects.