20240020917. VR Interaction Method and Apparatus simplified abstract (Huawei Technologies Co., Ltd.)
Contents
VR Interaction Method and Apparatus
Organization Name
Inventor(s)
Bingjie Huang of Shanghai (CN)
VR Interaction Method and Apparatus - A simplified explanation of the abstract
This abstract first appeared for US patent application 20240020917 titled 'VR Interaction Method and Apparatus
Simplified Explanation
The abstract describes a method implemented by a terminal to send a virtual reality (VR) start instruction to a wearable device when the terminal starts running a VR application. This instruction instructs the wearable device to switch from normal running mode to VR mode. The terminal then receives a first instruction from the wearable device in response to a user's first operation on a VR basic operation interface. Based on this instruction, the terminal starts running a first VR sub-application selected from a set of VR sub-applications included in the first VR application. The terminal also selects a VR operation interface that matches the configuration information of the first VR sub-application from preset VR operation interfaces. The terminal configures the selected VR operation interface for display on the wearable device. The terminal further receives a second instruction from the wearable device and controls the first VR sub-application to execute a first control function based on this instruction.
- The method involves a terminal sending a VR start instruction to a wearable device when a VR application is launched.
- The wearable device switches from normal running mode to VR mode upon receiving the VR start instruction.
- The terminal receives a user's first operation on a VR basic operation interface and starts running a first VR sub-application based on the received instruction.
- The terminal selects a VR operation interface that matches the configuration information of the first VR sub-application from preset options.
- The selected VR operation interface is configured for display on the wearable device.
- The terminal receives a second instruction from the wearable device and controls the first VR sub-application to execute a specific control function.
Potential applications of this technology:
- Virtual reality gaming and entertainment experiences.
- Training and simulation applications in various industries such as healthcare, aviation, and engineering.
- Virtual tours and immersive experiences in the tourism and real estate sectors.
- Collaborative virtual reality experiences for remote teams.
Problems solved by this technology:
- Seamless transition from normal running mode to VR mode on a wearable device.
- Efficient selection and configuration of VR operation interfaces based on the specific VR sub-application.
- Smooth execution of control functions in the VR sub-application based on user instructions.
Benefits of this technology:
- Enhanced user experience by providing a seamless and intuitive way to switch to VR mode.
- Improved efficiency in selecting and configuring VR operation interfaces.
- Better control and interaction with VR sub-applications on a wearable device.
Original Abstract Submitted
a method, implemented by a terminal, includes sending, to a wearable device, a virtual reality (vr) start instruction when the terminal starts running a first vr application, wherein the vr start instruction instructs the wearable device to switch from a normal running mode to a vr mode, receiving, from the wearable device and in response to a first operation by a user on a vr basic operation interface, a first instruction, starting running, based on the first instruction, a first vr sub-application of vr sub-applications comprised in the first vr application, selecting, from preset vr operation interfaces, a first vr operation interface that matches configuration information of the first vr sub-application, configuring the first vr operation interface for the wearable device for display, receiving, from the wearable device, a second instruction; and controlling, based on the second instruction, the first vr sub-application to execute a first control function.