18461868. SPHERE POLE PROJECTIONS FOR EFFICIENT COMPRESSION OF 360-DEGREE VIDEO simplified abstract (QUALCOMM Incorporated)

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SPHERE POLE PROJECTIONS FOR EFFICIENT COMPRESSION OF 360-DEGREE VIDEO

Organization Name

QUALCOMM Incorporated

Inventor(s)

Geert Van Der Auwera of San Diego CA (US)

Muhammed Zeyd Coban of Carlsbad CA (US)

Marta Karczewicz of San Diego CA (US)

SPHERE POLE PROJECTIONS FOR EFFICIENT COMPRESSION OF 360-DEGREE VIDEO - A simplified explanation of the abstract

This abstract first appeared for US patent application 18461868 titled 'SPHERE POLE PROJECTIONS FOR EFFICIENT COMPRESSION OF 360-DEGREE VIDEO

Simplified Explanation

- Systems and methods for processing 360-degree video data - Spherical representation of a 360-degree video frame can be segmented into top, bottom, and middle regions - Middle region can be mapped into one or more rectangular areas of an output video frame - Top region can be mapped into a first rectangular area using a mapping that converts a square to a circle - Bottom region can be mapped into a second rectangular area - Pixels in the circular regions are expanded to fill the rectangular regions

Potential Applications

- Virtual reality content creation - Live streaming of 360-degree videos - Video conferencing with immersive experiences

Problems Solved

- Efficient processing of 360-degree video data - Seamless integration of 360-degree video content into traditional video formats

Benefits

- Improved viewing experience for 360-degree videos - Simplified editing and production workflows for content creators - Enhanced immersion for virtual reality applications


Original Abstract Submitted

Provided are systems and methods for processing 360-degree video data. In various implementations, a spherical representation of a 360-degree video frame can be segmented into a top region, a bottom region, and a middle region. The middle region can be mapped into one or more rectangular areas of an output video frame. The top region can be mapped into a first rectangular area of the output video frame using a mapping that converts a square to a circle, such that pixels in the circular top region are expanded to fill the first rectangular region. The bottom region can be mapped into a second rectangular area of the output video frame such that pixels in the circular bottom region are expanded to fill the second rectangular region.