17849431. OBJECT DETECTION AND TRACKING IN EXTENDED REALITY DEVICES simplified abstract (QUALCOMM Incorporated)

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OBJECT DETECTION AND TRACKING IN EXTENDED REALITY DEVICES

Organization Name

QUALCOMM Incorporated

Inventor(s)

Shubhobrata Dutta Choudhury of New Delhi (IN)

Aditya Mishra of Chhatarpur (IN)

Sai Krishna Bodapati of Vijaywada (IN)

Sudheer Reddy Kesani of Hyderabad (IN)

OBJECT DETECTION AND TRACKING IN EXTENDED REALITY DEVICES - A simplified explanation of the abstract

This abstract first appeared for US patent application 17849431 titled 'OBJECT DETECTION AND TRACKING IN EXTENDED REALITY DEVICES

Simplified Explanation

The patent application describes methods, systems, and apparatuses for detecting and tracking objects in an extended reality (XR) environment. Here is a simplified explanation of the abstract:

  • A computing device can detect an object in a hybrid environment and determine parameters for the object.
  • The device can register the object based on these parameters and track its movement.
  • Additionally, the device can capture images of the object, generate data points, and create a multi-dimensional model.
  • Based on this model, the device can generate action points and track the object's movement using these points.

Potential applications of this technology:

  • Augmented reality (AR) and virtual reality (VR) gaming: Objects in the real world can be detected and tracked in an XR gaming environment, enhancing the gaming experience.
  • Industrial training and simulations: Objects in a physical workspace can be tracked in an XR simulation, allowing for realistic training scenarios.
  • Medical applications: Surgeons can track and interact with objects in an XR environment during surgical procedures, improving precision and safety.

Problems solved by this technology:

  • Accurate object detection and tracking in XR environments, enabling seamless integration of virtual and real-world objects.
  • Efficient generation of multi-dimensional models and action points based on captured images, facilitating real-time tracking of objects.
  • Enhanced user experience in XR applications by providing realistic and interactive object interactions.

Benefits of this technology:

  • Improved realism and immersion in XR environments by accurately tracking real-world objects.
  • Enhanced safety and precision in various fields, such as surgery and industrial training, by enabling object tracking and interaction.
  • Increased efficiency and effectiveness in XR gaming and simulations through seamless integration of virtual and real-world objects.


Original Abstract Submitted

Methods, systems, and apparatuses are provided to detect and track an object in an extended reality (XR) environment. For example, a computing device may detect an object in a placement area of a hybrid environment. In response to the detection, the computing device may determine at least one parameter for the object, may register the object based on the at least one parameter, and may track the movement of the object based on the registration. In an additional embodiment, the computing device may capture at least one image of the object, may generate a plurality of data points based on the at least one image, may generate a multi-dimensional model based on the plurality of data points, and may generate a plurality of action points based on the multi-dimensional model. The computing device may track a movement of the object based on the plurality of action points.