Difference between revisions of "Sony Interactive Entertainment Inc. patent applications published on November 30th, 2023"
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+ | '''Summary of the patent applications from Sony Interactive Entertainment Inc. on November 30th, 2023''' | ||
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+ | Sony Interactive Entertainment Inc. has recently filed several patents related to audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience, enhance gameplay, provide immersive interactive experiences, recommend sound effects based on visual elements, process data through wearable devices, and execute multiplayer video games. | ||
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+ | Summary: | ||
+ | Sony Interactive Entertainment Inc. has filed patents for various innovations in the field of audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience by accurately adjusting audio output based on speaker configuration and user orientation, enhance gameplay by analyzing and utilizing player speech, provide immersive and personalized interactive experiences by adapting noise cancellation to the surrounding environment, recommend sound effects based on visual elements in images, process data through wearable devices, and execute multiplayer video games with synchronized game environments and split screen views. | ||
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+ | Notable Applications: | ||
+ | * An information processing apparatus that accurately adjusts audio output based on speaker configuration and user orientation. | ||
+ | * A method for enhancing gameplay by analyzing and utilizing player speech. | ||
+ | * A method for executing interactive applications with adaptive noise cancellation based on the surrounding environment. | ||
+ | * A machine learning algorithm that recommends sound effects based on visual elements in images. | ||
+ | * A wearable device that processes data and wirelessly transmits it to an external device. | ||
+ | * A method for executing multiplayer video games with synchronized game environments and split screen views. | ||
+ | |||
+ | |||
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==Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023== | ==Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023== | ||
Latest revision as of 06:38, 7 December 2023
Summary of the patent applications from Sony Interactive Entertainment Inc. on November 30th, 2023
Sony Interactive Entertainment Inc. has recently filed several patents related to audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience, enhance gameplay, provide immersive interactive experiences, recommend sound effects based on visual elements, process data through wearable devices, and execute multiplayer video games.
Summary: Sony Interactive Entertainment Inc. has filed patents for various innovations in the field of audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience by accurately adjusting audio output based on speaker configuration and user orientation, enhance gameplay by analyzing and utilizing player speech, provide immersive and personalized interactive experiences by adapting noise cancellation to the surrounding environment, recommend sound effects based on visual elements in images, process data through wearable devices, and execute multiplayer video games with synchronized game environments and split screen views.
Notable Applications:
- An information processing apparatus that accurately adjusts audio output based on speaker configuration and user orientation.
- A method for enhancing gameplay by analyzing and utilizing player speech.
- A method for executing interactive applications with adaptive noise cancellation based on the surrounding environment.
- A machine learning algorithm that recommends sound effects based on visual elements in images.
- A wearable device that processes data and wirelessly transmits it to an external device.
- A method for executing multiplayer video games with synchronized game environments and split screen views.
Contents
- 1 Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023
- 1.1 METHODS AND SYSTEMS TO ACTIVATE SELECTIVE NAVIGATION OR MAGNIFICATION OF SCREEN CONTENT (17827475)
- 1.2 GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS (17828813)
- 1.3 COOPERATIVE AND COACHED GAMEPLAY (17828861)
- 1.4 SYSTEMS AND METHODS FOR ENABLING INTERACTIVE GAME ASSISTANCE DURING GAMEPLAY (17827335)
- 1.5 ADAPTIVE DIFFICULTY CALIBRATION FOR SKILLS-BASED ACTIVITIES IN VIRTUAL ENVIRONMENTS (17828707)
- 1.6 MULTIPLAYER VIDEO GAME SYSTEMS AND METHODS (18321152)
- 1.7 eSPORTS SPECTATOR ONBOARDING (17828971)
- 1.8 TRIGGERING VIRTUAL HELP OR HINDRANCE BASED ON AUDIENCE PARTICIPATION TIERS (17828974)
- 1.9 METHODS AND SYSTEMS FOR ADDING REAL-WORLD SOUNDS TO VIRTUAL REALITY SCENES (17827462)
- 1.10 WEARABLE DATA PROCESSING APPARATUS, SYSTEM AND METHOD (18318839)
- 1.11 INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING TERMINAL (18032477)
- 1.12 TRAINING A SOUND EFFECT RECOMMENDATION NETWORK (18217745)
- 1.13 METHOD FOR ADJUSTING NOISE CANCELLATION IN HEADPHONES BASED ON REAL-WORLD ACTIVITY OR GAME CONTEXT (17827678)
- 1.14 METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS (17827680)
- 1.15 AUTOMATED VISUAL TRIGGER PROFILING AND DETECTION (17828775)
- 1.16 DYNAMIC AUDIO OPTIMIZATION (17828668)
- 1.17 INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING APPARATUS CONTROL METHOD, AND PROGRAM (18032906)
Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023
METHODS AND SYSTEMS TO ACTIVATE SELECTIVE NAVIGATION OR MAGNIFICATION OF SCREEN CONTENT (17827475)
Main Inventor
Victoria Dorn
GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS (17828813)
Main Inventor
Kristie Ramirez
COOPERATIVE AND COACHED GAMEPLAY (17828861)
Main Inventor
Olga Rudi
SYSTEMS AND METHODS FOR ENABLING INTERACTIVE GAME ASSISTANCE DURING GAMEPLAY (17827335)
Main Inventor
Katie Egeland
ADAPTIVE DIFFICULTY CALIBRATION FOR SKILLS-BASED ACTIVITIES IN VIRTUAL ENVIRONMENTS (17828707)
Main Inventor
Victoria Dorn
MULTIPLAYER VIDEO GAME SYSTEMS AND METHODS (18321152)
Main Inventor
Christopher William Henderson
eSPORTS SPECTATOR ONBOARDING (17828971)
Main Inventor
Mahdi Azmandian
TRIGGERING VIRTUAL HELP OR HINDRANCE BASED ON AUDIENCE PARTICIPATION TIERS (17828974)
Main Inventor
Lachmin Singh
METHODS AND SYSTEMS FOR ADDING REAL-WORLD SOUNDS TO VIRTUAL REALITY SCENES (17827462)
Main Inventor
Victoria Dorn
WEARABLE DATA PROCESSING APPARATUS, SYSTEM AND METHOD (18318839)
Main Inventor
Maria Chiara Monti
INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING TERMINAL (18032477)
Main Inventor
Takayoshi SHIMIZU
TRAINING A SOUND EFFECT RECOMMENDATION NETWORK (18217745)
Main Inventor
Sudha Krishnamurthy
METHOD FOR ADJUSTING NOISE CANCELLATION IN HEADPHONES BASED ON REAL-WORLD ACTIVITY OR GAME CONTEXT (17827678)
Main Inventor
Celeste Bean
METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS (17827680)
Main Inventor
Mahdi Azmandian
AUTOMATED VISUAL TRIGGER PROFILING AND DETECTION (17828775)
Main Inventor
Celeste Bean
DYNAMIC AUDIO OPTIMIZATION (17828668)
Main Inventor
Bethany Tinklenberg
INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING APPARATUS CONTROL METHOD, AND PROGRAM (18032906)
Main Inventor
Hajime HORIKOSHI