Difference between revisions of "Sony Interactive Entertainment Inc. patent applications published on November 30th, 2023"

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'''Summary of the patent applications from Sony Interactive Entertainment Inc. on November 30th, 2023'''
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Sony Interactive Entertainment Inc. has recently filed several patents related to audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience, enhance gameplay, provide immersive interactive experiences, recommend sound effects based on visual elements, process data through wearable devices, and execute multiplayer video games.
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Summary:
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Sony Interactive Entertainment Inc. has filed patents for various innovations in the field of audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience by accurately adjusting audio output based on speaker configuration and user orientation, enhance gameplay by analyzing and utilizing player speech, provide immersive and personalized interactive experiences by adapting noise cancellation to the surrounding environment, recommend sound effects based on visual elements in images, process data through wearable devices, and execute multiplayer video games with synchronized game environments and split screen views.
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Notable Applications:
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* An information processing apparatus that accurately adjusts audio output based on speaker configuration and user orientation.
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* A method for enhancing gameplay by analyzing and utilizing player speech.
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* A method for executing interactive applications with adaptive noise cancellation based on the surrounding environment.
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* A machine learning algorithm that recommends sound effects based on visual elements in images.
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* A wearable device that processes data and wirelessly transmits it to an external device.
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* A method for executing multiplayer video games with synchronized game environments and split screen views.
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==Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023==
 
==Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023==
  

Latest revision as of 06:38, 7 December 2023

Summary of the patent applications from Sony Interactive Entertainment Inc. on November 30th, 2023

Sony Interactive Entertainment Inc. has recently filed several patents related to audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience, enhance gameplay, provide immersive interactive experiences, recommend sound effects based on visual elements, process data through wearable devices, and execute multiplayer video games.

Summary: Sony Interactive Entertainment Inc. has filed patents for various innovations in the field of audio processing, gameplay enhancement, interactive applications, machine learning, wearable devices, and multiplayer video games. These patents aim to improve the audio experience by accurately adjusting audio output based on speaker configuration and user orientation, enhance gameplay by analyzing and utilizing player speech, provide immersive and personalized interactive experiences by adapting noise cancellation to the surrounding environment, recommend sound effects based on visual elements in images, process data through wearable devices, and execute multiplayer video games with synchronized game environments and split screen views.

Notable Applications:

  • An information processing apparatus that accurately adjusts audio output based on speaker configuration and user orientation.
  • A method for enhancing gameplay by analyzing and utilizing player speech.
  • A method for executing interactive applications with adaptive noise cancellation based on the surrounding environment.
  • A machine learning algorithm that recommends sound effects based on visual elements in images.
  • A wearable device that processes data and wirelessly transmits it to an external device.
  • A method for executing multiplayer video games with synchronized game environments and split screen views.



Patent applications for Sony Interactive Entertainment Inc. on November 30th, 2023

METHODS AND SYSTEMS TO ACTIVATE SELECTIVE NAVIGATION OR MAGNIFICATION OF SCREEN CONTENT (17827475)

Main Inventor

Victoria Dorn


GAZE-BASED COORDINATION OF VIRTUAL EFFECTS INDICATORS (17828813)

Main Inventor

Kristie Ramirez


COOPERATIVE AND COACHED GAMEPLAY (17828861)

Main Inventor

Olga Rudi


SYSTEMS AND METHODS FOR ENABLING INTERACTIVE GAME ASSISTANCE DURING GAMEPLAY (17827335)

Main Inventor

Katie Egeland


ADAPTIVE DIFFICULTY CALIBRATION FOR SKILLS-BASED ACTIVITIES IN VIRTUAL ENVIRONMENTS (17828707)

Main Inventor

Victoria Dorn


MULTIPLAYER VIDEO GAME SYSTEMS AND METHODS (18321152)

Main Inventor

Christopher William Henderson


eSPORTS SPECTATOR ONBOARDING (17828971)

Main Inventor

Mahdi Azmandian


TRIGGERING VIRTUAL HELP OR HINDRANCE BASED ON AUDIENCE PARTICIPATION TIERS (17828974)

Main Inventor

Lachmin Singh


METHODS AND SYSTEMS FOR ADDING REAL-WORLD SOUNDS TO VIRTUAL REALITY SCENES (17827462)

Main Inventor

Victoria Dorn


WEARABLE DATA PROCESSING APPARATUS, SYSTEM AND METHOD (18318839)

Main Inventor

Maria Chiara Monti


INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING TERMINAL (18032477)

Main Inventor

Takayoshi SHIMIZU


TRAINING A SOUND EFFECT RECOMMENDATION NETWORK (18217745)

Main Inventor

Sudha Krishnamurthy


METHOD FOR ADJUSTING NOISE CANCELLATION IN HEADPHONES BASED ON REAL-WORLD ACTIVITY OR GAME CONTEXT (17827678)

Main Inventor

Celeste Bean


METHODS FOR EXAMINING GAME CONTEXT FOR DETERMINING A USER'S VOICE COMMANDS (17827680)

Main Inventor

Mahdi Azmandian


AUTOMATED VISUAL TRIGGER PROFILING AND DETECTION (17828775)

Main Inventor

Celeste Bean


DYNAMIC AUDIO OPTIMIZATION (17828668)

Main Inventor

Bethany Tinklenberg


INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING APPARATUS CONTROL METHOD, AND PROGRAM (18032906)

Main Inventor

Hajime HORIKOSHI